Activity #2
In a blog posing write a reflection about your project design process by answering the following questions.
1. What: What is your project? How does it work? How did you come up with the idea?
My project was a game on homophones. In the game you were to read the sentence and move the sprite to the word that was the correct homophone. I knew I wanted to use homophones for my game because so many of my students have trouble with them (the biggest I think is there, their, and they're). I wasn't exactly sure how I wanted my game to go so I started searching other games and I found one that I really liked, but thought that I could add to it a little so I used it as my template.
My project was a game on homophones. In the game you were to read the sentence and move the sprite to the word that was the correct homophone. I knew I wanted to use homophones for my game because so many of my students have trouble with them (the biggest I think is there, their, and they're). I wasn't exactly sure how I wanted my game to go so I started searching other games and I found one that I really liked, but thought that I could add to it a little so I used it as my template.
2. So What: What was your process for developing the project? What was interesting, surprising, or challenging? Why? What did you learn?
I started out trying to do the whole thing by myself, but I could not get my sprites to do what I wanted them and my backgrounds or screens to change the way that I wanted them to. I found a template that I liked and it helped me to be able to add to the game and add more screens. I was able to use the commands to help me develop more to the game. I learned that one sprite might need many simple commands to have it do what you wanted to do.
I started out trying to do the whole thing by myself, but I could not get my sprites to do what I wanted them and my backgrounds or screens to change the way that I wanted them to. I found a template that I liked and it helped me to be able to add to the game and add more screens. I was able to use the commands to help me develop more to the game. I learned that one sprite might need many simple commands to have it do what you wanted to do.
3. Now What: What are you the most proud of about your project? What would your change? What do you want to create next? Why?
I loved that my daughter was able to "help" me. I used her voice for a few of the recordings. She thought it was fun to have her voice in the game. I wanted to try and put her in as a sprite, but I couldn't get it to work the way I wanted. I would like to create an easier game that includes her and that she could play. I would also love to be able to teach my own students how to make their own games one day. I think that it something that would not only teach them a lot but be something that they would enjoy.
I loved that my daughter was able to "help" me. I used her voice for a few of the recordings. She thought it was fun to have her voice in the game. I wanted to try and put her in as a sprite, but I couldn't get it to work the way I wanted. I would like to create an easier game that includes her and that she could play. I would also love to be able to teach my own students how to make their own games one day. I think that it something that would not only teach them a lot but be something that they would enjoy.
Due Sunday April 15 (20 points)
I'm glad you used daughter to help you with the game! Kids are the best test market for educational games!
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